Terms of Service — ChronaLife
Effective date: May 25, 2026
Last updated: May 25, 2026
These Terms of Service ("Terms") govern your access to and use of ChronaLife and related websites, mobile applications, and online services (collectively, the "Service") operated by Andrew Wade ("we", "us", "our").
By downloading, installing, accessing, or using the Service, you agree to these Terms and to our Privacy Policy. If you do not agree, do not use the Service.
1. The Service
ChronaLife is a single-player life simulation game. You create and control a fictional character, advance simulated time (typically year by year), make in-game decisions, and interact with simulated systems including careers, relationships, finances, businesses, property, markets, politics, health, crime, and other gameplay modules.
The Service is provided for entertainment only. It is not a real-world financial service, gambling platform, investment advisor, medical service, legal service, or employment service.
2. Eligibility and age
2.1 Minimum age
The Service is not directed to children under 13 (or the minimum digital-consent age in your jurisdiction, if higher). We do not knowingly offer the Service to children under 13.
If you are 13–17, you may use the Service only with permission from a parent or legal guardian who accepts these Terms on your behalf. Many in-game features are gated by simulated character age (for example, dating, investing, business ownership, simulated sportsbook play, and certain career paths). Those gates do not replace real-world age requirements for using the Service.
2.2 Capacity
You represent that you have the legal capacity to enter a binding agreement, or that your parent or guardian has accepted these Terms for you.
2.3 Restricted users
You may not use the Service if you are barred from doing so under applicable law or if we have suspended or terminated your access.
3. Accounts, sessions, and authentication
3.1 Anonymous play
You may play without verifying an email address. In that mode the Service may assign an internal player identifier and maintain a session using device storage and server-issued tokens.
3.2 Email sign-in
If you choose to sign in, we use email one-time passcodes (OTP)—not passwords. You request a code sent to your email address; when you enter it successfully, we associate a verified email with your player record. Email sign-in is used to enable server-backed features such as cloud save backup, sync, and account recovery.
You must provide a valid email address you control and keep it secure. You are responsible for activity under your account and for any device where you remain signed in.
3.3 Sign-out vs. account deletion
- Sign out clears your authenticated session on the device. Local save data may remain on the device.
- Delete account (available when signed in with a verified email) permanently deletes your verified email login, cloud backups, and linked server-side records associated with your player account, subject to limited retention described in our Privacy Policy. Local saves on your device are not automatically deleted unless you delete them separately in the app or remove the app and its data from your device.
Account deletion requires confirmation in-app. Deletion may complete in stages for large datasets.
3.4 Security
Notify us promptly at [email protected] if you suspect unauthorized access to your account or email.
We may suspend or terminate accounts that violate these Terms, pose security or abuse risk, or are required to be restricted for legal compliance.
4. License and acceptable use
4.1 License grant
Subject to these Terms, we grant you a personal, limited, non-exclusive, non-transferable, revocable license to access and use the Service for your own non-commercial entertainment.
4.2 Prohibited conduct
You agree not to:
- Copy, modify, adapt, translate, or create derivative works of the Service except as permitted by law;
- Reverse engineer, decompile, disassemble, or attempt to derive source code, data structures, or underlying ideas, except where applicable law prohibits this restriction;
- Circumvent technical measures, entitlements, age gates, leaderboard eligibility rules, or security controls;
- Use cheats, unauthorized automation, bots, scrapers, or scripts to interact with the Service except as we expressly permit;
- Exploit bugs or vulnerabilities; if you discover one, report it through in-app bug reporting rather than exploiting it;
- Interfere with servers, networks, or other users' enjoyment of the Service;
- Upload malware or harmful code;
- Impersonate others or misrepresent affiliation with us;
- Use the Service for unlawful, harmful, harassing, or fraudulent activity;
- Sell, rent, lease, or commercially exploit the Service or virtual items except as expressly allowed by us in writing.
4.3 Fair play and leaderboards
If you participate in leaderboard or competitive features, you agree that we may submit economy summaries and related gameplay metadata from your save to our servers. We may exclude runs that our systems classify as non-competitive, including runs affected by easy-mode settings, sandbox or developer tooling, or other fairness flags.
Attempting to submit ineligible runs to competitive features violates these Terms.
5. Game structure, saves, and data
5.1 Single-player simulation
ChronaLife is primarily a single-player experience. Other players' characters are simulated by the game. Any social, dating, messaging, or feed features are in-universe simulations unless we explicitly state otherwise.
5.2 Local saves and save slots
Gameplay state is stored locally on your device in save slots. You may maintain multiple parallel lives in separate slots. You are responsible for managing slots and understanding that uninstalling the app or clearing app data may permanently delete local progress.
5.3 Cloud save backup and sync
If you sign in with a verified email, you may upload backups of save data to our servers. Cloud saves are best-effort and may be subject to storage limits, integrity checks, upload size limits, and conflict resolution rules.
Cloud backup may require an active authenticated session and compatible app version. If a cloud restore conflicts with a newer local save, the Service may prompt you to choose how to reconcile data. You should not rely on cloud backup as your only copy of important progress.
We may also sync selected gameplay records to our servers to support features such as lottery participation, fame systems, asset sync, life events, and leaderboard snapshots.
5.4 Offline play and queues
Much of the simulation runs on-device. Some server-backed events and asset updates may queue offline and sync when connectivity returns. We do not guarantee that all features work offline or that queued data will always sync successfully.
5.5 Time Machine (local checkpoints)
The Service may offer Time Machine features that store local checkpoints of a life on your device so you can compare, export, rewind, or branch timelines. Checkpoint limits, Ironman restrictions, and branch behavior are defined in the app and may change.
Time Machine data is device-local unless you separately back up your device or use cloud save. Ironman mode may disable checkpoints, rewind, and branching as described in-app.
5.6 Sandbox and experimental tools
We may offer Sandbox or experimental modes. These features may alter economy, stats, or progression; mark a run as ineligible for leaderboards; or be unstable or change without notice.
6. Virtual items, simulated economy, and gambling-style features
6.1 No real-world value
The Service includes virtual currency, cash balances, portfolios, properties, businesses, items, and other digital goods that exist only inside the game. Unless we explicitly run a separate, lawful promotion stated in writing, virtual items:
- Have no real-world cash value;
- Are not redeemable for money or prizes from us;
- Are not your property—you receive a limited license to use them within the Service;
- May be changed, rebalanced, removed, or reset as part of game updates, bug fixes, or economy tuning.
6.2 Simulated markets and gambling mechanics
The Service includes simulated systems such as stocks, cryptocurrency-style markets, casino games, sportsbook-style betting, and lottery draws. These are entertainment simulations only.
- They do not constitute real-money gambling, wagering, or investment services with us;
- Outcomes do not affect your real-world finances except for the one-time app purchase through your app store;
- Past simulated performance does not predict real-world results;
- We do not provide investment, tax, or financial advice.
Some simulated gambling features are gated by simulated character age (for example, sportsbook-style features at simulated age 21+). This is a gameplay rule, not a statement that minors may use those real-world services.
6.3 Shared lottery and server-backed draws
Some lottery or draw mechanics may use server-synchronized logic (including shared draw results stored on our backend). Participation may require connectivity and may store ticket/wallet records linked to your player and life identifiers.
7. User content
You may enter text or other content in the Service (for example, character names, in-game messages, social posts, chat inputs, or bug report descriptions).
You retain ownership of content you submit, but grant us a worldwide, non-exclusive, royalty-free, sublicensable license to host, store, reproduce, process, display, and adapt your content solely to operate, secure, troubleshoot, and improve the Service.
You represent that your content:
- Is yours to submit or you have permission to use it;
- Does not violate law or third-party rights;
- Does not include passwords, government IDs, payment card numbers, or unnecessary sensitive personal data.
We may remove or restrict content, disable features, or suspend accounts when we reasonably believe content or behavior violates these Terms, creates risk, or is otherwise harmful—without obligation to monitor all content.
8. Payments, purchases, and entitlements
8.1 One-time purchase
ChronaLife is sold as a one-time paid app on the Apple App Store and Google Play (currently USD $1.99 in supported territories, or the equivalent local price shown at checkout). One purchase unlocks the full game. There are no in-app subscriptions, no recurring charges, and no in-game paywalls for core gameplay features.
Taxes may apply. The exact price and currency are always shown on the store checkout screen before you confirm payment.
Platform terms apply. Your payment is processed by the platform operator (Apple or Google). Your purchase relationship for billing is with that platform, subject to its terms and refund policies.
8.2 What is included
Your one-time purchase includes access to the complete ChronaLife simulation as shipped in that version, including without limitation:
- All Actions, career paths, and gameplay systems available in the app;
- Time Machine checkpoint, compare, rewind, and branch tools;
- Sandbox and developer-style testing tools where exposed in Settings;
- Cloud save backup when you sign in with a verified email (no separate subscription required).
We may add optional paid expansions or new paid apps in the future. If we do, they will be offered only through a separate store purchase with clear pricing before you buy. Your existing one-time purchase will not automatically convert into a subscription.
8.3 Free updates
We may release free updates (bug fixes, balance changes, new content) through the app stores. We do not guarantee any particular update schedule or that all devices will support every future version.
8.4 Refunds
Refund requests for the app purchase must be made through Apple or Google (whichever store you used), according to that platform's refund policies. We do not process store refunds directly and do not control platform refund decisions, except where applicable law requires otherwise.
9. Push notifications and analytics
9.1 Push notifications
If you enable notifications on a supported device, we may register a push token with our backend to send alerts about in-game events (for example, lottery or activity reminders). You can disable notifications in device settings or in-app where offered.
9.2 Usage analytics
The Service may collect usage analytics such as screen views and custom events. Analytics may be controlled by an in-app toggle where offered. Analytics is used to understand product usage and improve stability—not to sell your personal information. See our Privacy Policy for details.
10. Bug reports and support submissions
If you submit a bug report, you may provide title, description, steps, severity, optional screenshot, and optional debug snapshot. Debug snapshots may include gameplay summaries (finances, career, relationships, assets, and similar simulation data).
Only attach screenshots or snapshots you are comfortable sharing. Bug reports may be stored on our servers for triage and support.
11. Intellectual property
The Service—including software, code, artwork, audio, UI, characters, narratives, event content, trademarks, and branding—is owned by us or our licensors and protected by intellectual property laws.
ChronaLife, associated logos, and related marks are our trademarks or those of our licensors. You may not use our marks without prior written permission except as necessary to refer to the Service truthfully.
11.1 Feedback
If you submit suggestions, ideas, or feedback, you grant us a perpetual, irrevocable, worldwide, royalty-free license to use it without restriction or compensation to you.
12. Third-party services
The Service integrates with third-party providers for backend hosting, authentication, email delivery, app store billing, and push notifications. Your use of those services may be subject to their terms and privacy policies in addition to ours.
13. Privacy
Our Privacy Policy explains how we collect, use, retain, and share information—including account data, cloud saves, analytics, push tokens, and bug reports. By using the Service, you acknowledge that processing described in the Privacy Policy may occur.
14. Service changes and availability
We may modify, suspend, or discontinue the Service or any feature at any time, including rebalancing economies, rotating content, changing age gates, altering Time Machine limits, or shutting down server-backed features.
We do not guarantee uninterrupted or error-free operation. Maintenance, updates, third-party outages, and device incompatibility may affect availability.
15. Disclaimer of warranties
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE SERVICE IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTIES OF ANY KIND, WHETHER EXPRESS, IMPLIED, OR STATUTORY, INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, AND NON-INFRINGEMENT.
We do not warrant that:
- The Service will be uninterrupted, secure, or error-free;
- Defects will be corrected;
- Saved data will never be lost or corrupted;
- Simulated financial or gambling outcomes reflect real-world probabilities or fairness beyond our internal game design.
Some jurisdictions do not allow exclusion of implied warranties; in those jurisdictions, the above exclusions apply to the fullest extent permitted.
16. Limitation of liability
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW:
- WE AND OUR AFFILIATES, OFFICERS, DIRECTORS, EMPLOYEES, AGENTS, AND SUPPLIERS WILL NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, EXEMPLARY, OR PUNITIVE DAMAGES, OR ANY LOSS OF PROFITS, REVENUE, DATA, GOODWILL, SAVES, VIRTUAL ITEMS, OR OTHER INTANGIBLE LOSSES, ARISING FROM OR RELATED TO YOUR USE OF OR INABILITY TO USE THE SERVICE; AND
- OUR TOTAL LIABILITY FOR ALL CLAIMS ARISING OUT OF OR RELATING TO THE SERVICE OR THESE TERMS WILL NOT EXCEED THE GREATER OF (A) USD $100 OR (B) THE AMOUNT YOU PAID US FOR THE SERVICE THROUGH THE AUTHORIZED STORE CHANNEL IN THE TWELVE (12) MONTHS BEFORE THE EVENT GIVING RISE TO THE CLAIM.
Some jurisdictions do not allow limitation of liability for personal injury, consumer rights, or certain damages; in those cases, our liability is limited to the fullest extent permitted by law.
17. Indemnification
You agree to defend, indemnify, and hold harmless us and our affiliates, officers, directors, employees, and agents from and against claims, damages, losses, liabilities, costs, and expenses (including reasonable attorneys' fees) arising out of or related to:
- Your use of the Service;
- Your content;
- Your violation of these Terms or applicable law; or
- Your violation of third-party rights,
except to the extent caused by our intentional misconduct or gross negligence as determined by a court of competent jurisdiction.
18. Termination
You may stop using the Service at any time. You may delete your account as described in Section 3.3 where available.
We may suspend or terminate your access immediately if we reasonably believe you violated these Terms, create risk or possible legal exposure, fail to pay applicable fees, or if we discontinue the Service.
Sections that by their nature should survive termination will survive, including intellectual property, disclaimers, limitations of liability, indemnification, governing law, and dispute resolution.
19. Export controls and sanctions
You may not use or export the Service except as authorized by applicable law. You represent that you are not located in, under the control of, or a national or resident of any country or person subject to U.S. or applicable trade sanctions or embargoes.
20. Governing law and dispute resolution
These Terms are governed by the laws of the State of Texas, United States, excluding its conflict-of-law principles, except where mandatory consumer protection laws in your country of residence require otherwise.
20.1 Informal resolution
Before filing a claim, contact [email protected] with a description of the dispute and your contact information. We will try to resolve the issue informally within 30 days.
20.2 Courts
Unless prohibited by applicable law, you and we agree to the exclusive jurisdiction and venue of the state and federal courts located in Dallas County, Texas, United States for disputes that are not subject to arbitration or small-claims procedures.
21. Apple and Google specific terms
If you downloaded the Service from the Apple App Store, you acknowledge that:
- These Terms are between you and us, not Apple;
- Apple has no obligation to furnish maintenance or support for the Service;
- Apple is not responsible for product liability claims, failure to conform to legal requirements, or consumer protection claims relating to the Service;
- Apple and its subsidiaries are third-party beneficiaries of these Terms and may enforce them against you.
If you downloaded the Service from Google Play, similar platform terms may apply under Google's distribution agreements.
22. Changes to these Terms
We may update these Terms from time to time. We will post the updated Terms with a revised Effective date and, where required by law or app store policy, provide additional notice (for example, in-app notice or email).
Continued use of the Service after the effective date constitutes acceptance of the updated Terms. If you do not agree, stop using the Service and, if applicable, delete your account.
23. Miscellaneous
- Entire agreement: These Terms and the Privacy Policy are the entire agreement between you and us regarding the Service and supersede prior understandings on that subject.
- Assignment: You may not assign or transfer these Terms without our consent. We may assign these Terms in connection with a merger, acquisition, reorganization, or sale of assets.
- No waiver: Our failure to enforce a provision is not a waiver of our right to do so later.
- Severability: If any provision is held invalid or unenforceable, the remaining provisions remain in full force and effect.
- Notices: We may provide notices via the Service, email to your verified address, or platform messaging.
24. Contact
Andrew Wade
Dallas, Texas
United States
| Purpose | Contact |
|---|---|
| General support | [email protected] |
| Legal / disputes | [email protected] |
| Privacy requests | [email protected] |
| Website | https://playchrona.app |